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Bela Messex

game designer & programmer


Contact

belamessex@gmail.com
belamessex.com
Los Angeles, CA

Skills

Unity
C#
Desktop, Mobile, VR
Game & level design
2D & 3D workflows
Mecanim & mocap integration
UI & UX design
Git, Jira, Trello
Steam Integration

Education

BA in Art (focus in interactive media)
UC Santa Cruz
2007 - 2011

I'm Bela Messex, an LA-based game designer, programmer and artist who has been developing games since 2015. Ever since shipping my debut commercial title, Little Bug, I’ve been in love with making games.

I specialize in Unity development, c# programming, building in-engine tools, lighting and all things game design.

To me, games are more than a job, they’re my passion.
Since 2016 I’ve also organized the community games event Playdate Pop-Up in Los Angeles, where we showcase games from marginalized and student developers.

Experience

programmer & designer

March 2019 - March 2021
Company: Goodbye World Games | Game: Before Your Eyes

  • Transformed an experimental prototype into a marketable, shipped game.

  • Built on existing C# codebase, expanding gameplay, UI and backend features in Unity.

  • Created in-engine tools, workflows, git protocol and game design documentation.

  • Optimized multiple versions for deployment on PC, VR and mobile.

programmer & creator

January 2016 - September 2018
Company: Buddy System Games | Game: Little Bug

  • Created gameplay, UI, and backend C# scripts in Unity from inception to shipping.

  • Optimized multiple versions for deployment on Nintendo Switch, Mac, Windows and Linux.

  • Created 3D and 2D assets, animated and implemented them in Unity.

  • Other responsibilities involved managing a team of artists working remotely, launching a successful crowdfunding campaign, and acting as a producer.

programmer & designer

July 2015 - March 2016
Company: Elsewhere Gallery | Game: Oasis

  • Programmed all gameplay and backend scripts in C#.

  • Deployed finished game to Mac, Windows and webgl.

  • Designed and implemented gameplay, 3D environments and audio.

designer

March 2014 - December 2014
Company: B6lux Studio | Game: Joe the Zombie

  • Created game design documents.

  • Designed and animated level designs for mobile.